Tuesday, 8 September 2015

Wildstar Goes Free To Play Date Announced And Differences Listed

Carbine Studios Sets WildStar Free-to-Play Date


This is a table of differences between subscribers and free to play:


Feature
Free
Signature
Auction House
Three (3) active buy bids
Three (3) active sell lots
Thirty (30) active buy bids
Thirty (30) active sell lots
Circles
Can join one (1) Circle
Cannot invite into or create Circles
Can join five (5) Circles
Can invite into and create Circles
Circuit Board Crafting
No bonuses
-15% Overcharge Risk
Commodities Exchange
Three (3) active buy orders
Three (3) active sell orders
Thirty (30) active buy orders
Thirty (30) active sell orders
Coordinate Crafting
No bonuses
+10% Target Radius Size
CS Tickets
No priority
Priority Access
Currency
Earn currency at normal rates
Earn 25% extra currency
Gathering
Normal rate
10% bonus material proc chance
Guilds
Cannot invite into or create a Guild
Can invite into and create a Guild
Holiday Events
Earn currency at normal rates
Earn 25% extra currency
PTR Access
No
Yes
Queue Bypass
No priority
Priority access
Reputation
Earn reputation at normal rates
Earn 50% extra rep from combat
Earn 25% extra rep from quests
"Wake Here" Cooldown
1 hour
Cooldown time reduced by 50%
Rest XP
1% every 12 hours, capped at 150% of the current level
Earning rate doubled, capped at 200% of the current level
XP
Earn XP at normal rates
Earn 25% extra XP
Warparties
Cannot invite into or create a Warparty
Can invite into and create a Warparty
Loyalty Points
N/A
Loyalty Points earned each month

More info is here:  http://www.wildstar-online.com/en/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/

And yeah, its lot more pay-to-win than most modern free to play MMO's. Things like blocking invites and slowing down xp and resources are lame, artificial ways of needlessly torturing F2P crowd.

Free to play launches September 29th 2015.

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